illustration: Bing AIPoles spend more and more time on the Internet. A report prepared by Nexera analysts shows that every adult user spends an average of 6 hours a day online. Compared to data from two years ago, this is an increase of 15%. Interestingly, young people aged 16–24 spend as much as 9 hours a day online. This intensity affects lifestyles, from interpersonal relationships to how knowledge is acquired.
Internet users value fast access to information. A full 85% of respondents indicate that the Internet is their primary source of knowledge and entertainment. Most respondents report using the Internet on at least three devices – a smartphone, a laptop, and a smart TV. The report also shows that people from smaller towns spend slightly less time online, often due to technical limitations.
- 6 hours – average daily Internet usage time.
- 9 hours – average for youth aged 16–24.
- 85% see the Internet as the main source of information.
Entertainment as a Priority
Digital entertainment attracts more Poles. The Nexera report indicates that 72% of Internet users regularly use streaming platforms like Netflix, Spotify, or Disney+. A 10% increase compared to last year shows that on-demand content is becoming the standard. Movies and series are the most popular choices, but podcasts and sports broadcasts are also gaining popularity.
A surprising trend is the growing number of online gamers. One in three Poles regularly plays games, most often on smartphones. Arcade and strategy games, as well as e-sports platforms like Twitch, are increasingly popular. Research shows that younger generations often treat gaming as a way to connect with friends.
| Type of Entertainment | Percentage of Users |
|---|---|
| Movies and Series | 72% |
| Online Games | 33% |
| Podcasts and Audiobooks | 25% |
E-Commerce: Digital Shopping Revolution
Online shopping is becoming increasingly important, as confirmed by the RegionyNEXERY report. Already 70% of Internet users shop online at least once a month. The most frequently purchased products are clothing, electronics, and groceries. Many people are turning to online grocery shopping thanks to the convenience of on-demand delivery.
International platforms like AliExpress and Amazon are gaining an increasing share of the Polish market. A full 25% of respondents report using these services to find lower prices or hard-to-find goods.
- 70% of Internet users shop online at least once a month.
- 40% shop online every week.
- 25% use international shopping platforms.
| Category | Percentage of Buyers |
|---|---|
| Clothing | 65% |
| Electronics | 45% |
| Groceries | 30% |
| Cosmetics | 25% |
Work and Education Online
The Internet is changing how we work and learn. The Nexera report shows that 55% of Poles use remote work, at least in a hybrid model. Most cases involve the IT, marketing, and education sectors. Remote work is also becoming popular in smaller towns, where new technologies level the playing field for job opportunities.
Digital education is gaining more recognition. A total of 45% of students use educational platforms like Moodle or Teams. Interviews with survey participants show that such tools allow learning to be tailored to individual needs.
- 55% of workers use the hybrid model.
- 70% cite flexibility as the main advantage of remote work.
- 45% of students use digital educational platforms.
Increased Use of AI and Digital Public Services
Artificial Intelligence (AI) is becoming increasingly significant in daily life. The RegionyNEXERY report shows that 30% of Poles regularly use AI solutions. These include voice assistants, content personalization apps, and data analysis tools. AI also supports companies in recruitment and marketing processes.
Digital public services have seen significant growth. A total of 60% of respondents use applications like mObywatel or e-prescriptions at least once a month. New features allow for submitting government forms without leaving home. This solution is particularly appreciated by older adults and residents of small towns, where traveling to government offices can be challenging.
- 30% use voice assistants like Alexa or Google Assistant.
- 60% regularly use e-prescriptions.
- 25% submit government forms online.
Technologies of the Future
The "Regiony NEXERY 2024" report also highlights the growing interest of Poles in new technologies. As many as 48% of respondents declare using IoT (Internet of Things) devices in 2024, such as smartwatches, smart home systems, or safety sensors. Compared to the previous year, this is an increase of 9%.
The study was conducted in September 2024 using the CAWI method (Computer Assisted Web Interview) on two survey samples (a total of 2,654 interviews). The full content can be read on https://regionynexery.pl/raport-2024/
COMMERCIAL BREAK
New articles in section Media industry
TVs in Europe, the USA and China. What and how we watch on them
Paweł Sobczak
The Living Room Study shows significant differences in video content consumption across different regions of the world. This is the result of diverse media ecosystems shaped by decades of local broadcasting, channel availability, and strong cultural factors.
Cinema in the era of algorithms and AI
Arkadiusz Murenia
Will artificial intelligence kill the creativity of filmmakers? The most honest answer is: no, AI is unlikely to kill the creativity of filmmakers, but it will very clearly change the place where this creativity manifests itself and, above all, how.
Social media, journalism and advertising. Trust in sponsored content study
Krzysztof Fiedorek
Is sponsored content destroying credibility on social media? Research results are ruthless. We trust regular editorial posts in 87.5 percent of cases. When a bank pays for material, the rate drops to 20 percent. Young recipients equate commerce with falsehood.
See articles on a similar topic:
Streaming platforms in Poland. What criteria determine the choice
Paweł Sobczak
Price, indicated by 54.2% of respondents, and subject matter (54% of indications) are the most important factors influencing users' choice of content on streaming services. The service brand is mentioned by 18.1% of those surveyed.
Yellow Press. What is Yellow Journalism?
Krzysztof Fiedorek
The terms "yellow press" and "yellow journalism" are often used pejoratively to describe journalistic practices focused on sensationalism, gossip, and emotions rather than objective facts. Let’s explore their origins, distinctive features, and impact on society.
Trust in social media. Youtube beats TikTok and X
Krzysztof Fiedorek
Do we really trust social media? A new study reveals major differences in how top platforms are rated. Trust goes where there's authenticity, not just algorithms. The role of people is growing while brand influence is fading.
Mobile games in Poland. Market value and forecasts
Newseria, KFi
In 2030, the number of mobile game users in Poland may exceed 7.1 million, and market revenue will approach 470 million dollars, according to Statista data. As the number of gamers increases, the market for mobile gaming devices is also expanding.




























